CoreGrafX

A FAN TRIBUTE TO THE CONSOLE OF 1989
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CoreGrafX

THE LITTLE GREY CONSOLE OF 1989

The PC Engine CoreGrafx, a small dark grey console with CORE GRAFX in light blue letters
$COREGRAFX

NEC released the PC Engine CoreGrafx in Japan on 8 December 1989. It played games from cards the size of a credit card. This site remembers the machine, its games and its caveman mascot.

CoreGrafX is also a fan token, launched on Dubble. It is here for the fun of remembering.

The contract address appears here on launch day.

BUY ON DUBBLE

The button wakes up when the token is launched. Come back on launch day.

SHARE ON X

STAGE 1 ▶ THE MACHINE

Small box, big games

The CoreGrafx is the PC Engine of 1987 in new clothes. The white shell turns dark grey and the letters turn blue. The aerial plug leaves and a proper audio and video socket takes its place.

The pad gains two turbo switches, one for each button. Inside sits a revised processor, the HuC6280A. The price stays where it was two years earlier, ¥24,800.

Games come on HuCards. A HuCard is as wide as a credit card and a little thicker. You slide it in the front and switch on.

MODELPI-TG3
BORN8 December 1989
PRICE¥24,800
PROCESSORHuC6280A, 8-bit, 7.16 MHz
COLOURS512, with 482 on screen
SPRITES64 on screen
SOUND6 voices
MEMORY8 KB
GAMESHuCard, 38 pins
TV PLUGAudio and video out

WHY "PC ENGINE"

NEC and Hudson imagined the console as a core. You were meant to plug things into it, the way you would with a home computer. It was the engine and the add-ons did the rest. The same idea gave the CoreGrafx its name.

WHO MADE IT

Hudson wanted a stronger machine for its games. NEC wanted a console that could read CDs. The two met, Epson made the chip and NEC built the console. Hudson and Mitsubishi Plastics worked out the HuCard together.

STAGE 2 ▶ HISTORY

Twelve years of HuCards and CDs

The yellow lines are the CoreGrafx's own moments.

The console with its pad, as it sat in front of the TV.ON THE TABLE
The console with its pad, as it sat in front of the TV.
The expansion port. Everything else plugged in here.THE BACK
The expansion port. Everything else plugged in here.
Two buttons, two turbo switches.THE PAD
Two buttons, two turbo switches.
A CoreGrafx II docked beside its CD-ROM².WITH A CD DRIVE
A CoreGrafx II docked beside its CD-ROM².
The CoreGrafx and the CoreGrafx II side by side.ONE AND TWO
The CoreGrafx and the CoreGrafx II side by side.
  1. The PC Engine goes on sale in Japan. Two games are ready that day, Shanghai and Bikkuriman World. NEC ships 600,000 machines in the first year.
  2. The CD-ROM² arrives. No game console had a CD drive before it.
  3. America gets the machine in a big black case, renamed TurboGrafx-16. It costs $199.99 with one game in the box.
  4. The PC Engine Shuttle lands at ¥18,800. It looks like a small spaceship.
  5. The CoreGrafx comes out at ¥24,800. The SuperGrafx comes out the same day.
  6. The SuperGrafx carries two video chips and four times the memory. Only a handful of games were made for it.
  7. PC Genjin is released. The console now has a mascot with a very hard head.
  8. The PC Engine GT plays the same HuCards on a colour screen you can carry.
  9. The CoreGrafx II replaces the first one. Orange letters, same machine, ¥5,000 cheaper.
  10. The PC Engine Duo puts the console and the CD drive in one box.
  11. The PC Engine LT opens like a laptop and carries its own screen. Price, ¥99,800.
  12. The family holds 24.7 % of the Japanese market. Only the Super Famicom sells more.
  13. The Duo-R arrives, a rounder and cheaper Duo.
  14. The last HuCard game is released.
  15. The last official game comes out on CD, twelve years after the first.
  16. Konami brings it back as a mini console. In Europe it wears the CoreGrafx shell and name.
IN JAPAN5.84 million machines
WORLDWIDE7.64 million machines
LIBRARYAbout 670 games
CONSOLEPC Engine System (PCエンジン) Japanese TV Commercial - 1987
Echoes of PlayTime on YouTube
CONSOLEThe very first PC Engine [TurboGrafx-16) Commercial (1987)
Satoshi Matrix on YouTube
DOCUMENTARYHistory of the Amazing PC ENGINE! [Book I]
Shmup Junkie on YouTube
HISTORYThe Story of TurboGrafx-16 -- The NEGLECTED Console That Beat Nintendo
Pixel Playback on YouTube
STAGE 3 ▶ THE MASCOT

PC Kid, the caveman with the hard head

He began as a doodle. The founder of Red Company drew a friend from his university days. The drawing became a four-panel comic in the magazine Gekkan PC Engine.

In Japan he is PC Genjin, which sounds almost like PC Engine. The letters stand for Pithecanthropus Computerus. Europe called him PC Kid and America called him Bonk.

His game came out one week after the CoreGrafx. Red Company designed it, Atlus built most of it and Hudson published it.

HOW HE FIGHTS

He runs, he jumps and he hits everything with his forehead. He can dive head first from the air. He climbs walls with his teeth. Meat makes him stronger, and a big piece makes him unstoppable for a while.

HIS STORY

King Drool, a large green dinosaur, steals the crown of Princess Za. He uses its power to put her people under his spell. PC Kid crosses the land, reaches the moon and sets everyone free.

OPEN HIS HuCARD PLAY CAVE RUN

STAGE 4 ▶ THE GAMES

Pick a card

40 games, each with its own page. 32 came on a card and the round ones came on a disc.

HUCARD

PC Genjin

1989
HUCARD

PC Genjin 2

1991
HUCARD

PC Genjin 3

1993
HUCARD

PC Denjin

1992
HUCARD

R-Type

1988
HUCARD

Gunhed

1989
HUCARD

Super Star Soldier

1990
HUCARD

Final Soldier

1991
HUCARD

Soldier Blade

1992
HUCARD

Magical Chase

1991
HUCARD

Devil Crash

1990
HUCARD

Alien Crush

1988
HUCARD

Bomberman

1990
HUCARD

Bomberman '93

1992
HUCARD

Bomberman '94

1993
HUCARD

Bikkuriman World

1987
HUCARD

Shanghai

1987
HUCARD

Kato-chan & Ken-chan

1987
HUCARD

The Kung Fu

1987
HUCARD

Galaga '88

1988
HUCARD

Makyō Densetsu

1988
HUCARD

Neutopia

1989
HUCARD

Dungeon Explorer

1989
HUCARD

Saigo no Nindō

1990
HUCARD

Splatterhouse

1990
HUCARD

Super Momotaro Dentetsu

1989
HUCARD

Gradius

1991
HUCARD

Salamander

1991
HUCARD

Parodius Da!

1992
HUCARD

Street Fighter II′

1993
SUPERGRAFX HUCARD

Aldynes

1991
SUPERGRAFX HUCARD

1941: Counter Attack

1991
CD-ROM²

Fighting Street

1988
CD-ROM²

Ys I & II

1989
SUPER CD-ROM²

Tengai Makyō II: Manji Maru

1992
SUPER CD-ROM²

Gate of Thunder

1992
SUPER CD-ROM²

Winds of Thunder

1993
SUPER CD-ROM²

Snatcher

1992
SUPER CD-ROM²

Akumajō Dracula X: Chi no Rondo

1993
ARCADE CD-ROM²

Sapphire

1995
STAGE 5 ▶ THE FAMILY

One engine, many bodies

NEC kept dressing the same machine in new shells. Here they are, with the things you plugged into them.

PC Engine, 1987. The white original.
PC Engine, 1987. The white original.Photo Frédéric BISSON from Rouen, France, CC BY 2.0
CoreGrafx, 1989. Dark grey, blue letters.
CoreGrafx, 1989. Dark grey, blue letters.Photo Evan-Amos, Public domain
CoreGrafx II, 1991. Orange letters.
CoreGrafx II, 1991. Orange letters.Photo Evan-Amos, Public domain
SuperGrafx, 1989. Twice the video chips.
SuperGrafx, 1989. Twice the video chips.Photo Evan-Amos, CC BY-SA 3.0
PC Engine Shuttle, 1989. The spaceship one.
PC Engine Shuttle, 1989. The spaceship one.Photo Sintegrity, CC BY-SA 4.0
PC Engine GT, 1990. HuCards in your pocket.
PC Engine GT, 1990. HuCards in your pocket.Photo VIC at Japanese WikipediaSACHEN, CC BY 3.0
PC Engine Duo, 1991. Console and CD drive in one.
PC Engine Duo, 1991. Console and CD drive in one.Photo Evan-Amos, CC BY-SA 3.0
PC Engine LT, 1991. A console with its own screen.
PC Engine LT, 1991. A console with its own screen.Photo User SA (ja.wikipedia), CC BY-SA 3.0
TurboGrafx-16, 1989. The American cousin.
TurboGrafx-16, 1989. The American cousin.Photo Evan-Amos, Public domain
CD-ROM², 1988. The first CD drive for a console.
CD-ROM², 1988. The first CD drive for a console.Photo RetroEditor, CC BY 4.0
The pad. A cross, I, II, SELECT and RUN.
The pad. A cross, I, II, SELECT and RUN.Photo SACHEN, CC BY 3.0
A HuCard. A whole game on a card.
A HuCard. A whole game on a card.Photo SACHEN at Japanese Wikipedia, CC BY 3.0
STAGE 6 ▶ THE SHOP

You can still own one

Thirty-five years later, the console and its cards still change hands. These links leave this site. We earn nothing from them.

Japanese HuCards and American cards do not fit each other's machines. A Japanese CoreGrafx plays Japanese HuCards.

BONUS STAGE

The arcade

Three tiny games of our own. A runner, a shooter and a memory game.

PUSH RUN BUTTON